Part of an animation test for an educational CDRom pitch. This test was created with a combination of replacement animation in conjunction with the Puppet Tool inside of Adobe After Effects.
The bullfrog illustration was supplied as flat artwork. This required redrawing to allow for arm movement, redrawing of the eye lids and mouth parts for replacement animation, and artworking for the background elements. The images below show the elements required.
Part of an animation test for an educational CDRom pitch. This test was created with a combination of replacement animation in conjunction with the Puppet Tool inside of Adobe After Effects. The bubbles were created using Foam particle system from with After Effects.
The seahorse illustration was supplied as flat artwork. This animation required redrawing of the eye lids and mouth parts for replacement animation, and artwork creation for the background elements. The images below show the new elements that were produced. All these elements were produced in Illustrator using a Wacom Tablet.
This game was developed for inclusion on a CDRom showcasing the companies services. The game graphics were produced using Photoshop and 3DMax.
Whilst freelancing for the design agency, Design Directions, I worked on an interactive sales tool for Sandford, which also doubled as a leave behind for customers, carrying a fully interactive interface to their 3000 product range, point of sale items, descriptions, and a full database. I was solely in charge of the development of the entire project using Flash. I was responsible for the interface, artworking, animation, and the actionscript for the navigation. The product contained sections for Rotring, Parker, Papermate, and Waterman. Each section used the branding particular to that family of pen, and the animations also reflected the pen’s inking type.
To see a demo of this product please click the following link. Please note some of the functionality is restricted in this demo. >DEMO
The screenshots below show the four different section styles.
Various projects complied into a two minute showreel. The majority of the work was produced in 3DStudio Max with the final edit being produced with Premiere Pro, using a Digisuite RT system. The showreel can be provided at full PAL resolution on DVD.
The shotlist for this showreel is as follows:
“Looking for bright ideas” – VIEW>
Client: Vismed Ltd.
Responsibilities: Concept, Design, Texturing, Lighting, Animation
This emailer was used instead of sending out Christmas cards and the saved money was given to charity. The HTML for the main body email was produced using Dreamweaver.
Once clicked a browser window opened and a flash movie loaded displaying an advent calendar. You can see this by click the following link:
If you don’t have flash installed here are a few screen shots to give you an idea of how the calendar worked.
Paxtrax was a game developed for GlaxoSmithKline for use on an exhibition stand. I was responsible for the games design and interface, with the programming handeled by another team member. The graphics were produced using 3D Max, and the animation was rendered as separate frames.
[wpvideo JsWJ2IPc w=320]
Below are two screen shots showing two levels.
Video Ident produced for Vismed Ltd. This ident was used on CDRoms for marketing purposes.
The animation was produced in 3D Max and After Effects (magnify effect), and edited with Premiere.
This is a logo developed for a private client. The image below is the final developed logo, created using 3D Max for the render, and then Photoshop for the final composition with the bubbles, highlights and shadow.
I also did a quick test to show the client how an animated version might work for the web or tv. The effect was produced using Combustion to render the bubbles as particles using a mask as defectors for the particle motion. Please note that as this was a quick test the bubble motion isn’t yet looping.
[wpvideo DnQ2OEFH w=320]
Here are the initial concepts, before the chosen version was worked up to a 3D version.